Virtual Engineering II

Content

The course includes:

  • Fundamentals (Computer Graphics, VR, AR, MR)
  • Hardware and Software Solutions
  • Virtual Twin, Validation and application

After successful attendance of the course, students can:

  • describe Virtual Reality concepts, as well as explaining and comparing the underlying technologies
  • discuss the modeling and computer-internal picture of a VR scene and explain the operation of the pipeline to visualize the scene
  • designate different systems to interact with a VR scene and assess the pros and cons of manipulation and tracking devices
  • differentiate between static, dynamic and functional Virtual Twins
  • describe applications and validation studies with Virtual Twins in the area of building and production
Language of instructionEnglish
Bibliography

Vorlesungsfolien / Lecture slides

Organisational issues

Zusätzliche Übungszeiten (1 SWS) werden zu Vorlesungsbegin bekannt gegeben / Additional practice times (1 SWS) will be announced at the beginning of the lecture.